The hills are alive with the sound of Anthem
Anthem its has been with us for six months month and, due to its status as a ‘game as a service’, we think it’s important to update our thoughts on it.The Anthem has been steadily correcting a lot of the complaints from many players and critics. These aim here was for a big comeback in a similar vein to a few other titles in recent years.This integral part of this process is the Cataclysm, an event which was meant to go live all the way back in May but was instead pushed back to August to make sure these foundations of the base game were more solid.These story in this event is relatively short, and it ends with you having to repeat the same thing a few times before you can finish it off. These is good news is that you can just jump straight into the Cataclysm whenever you want.These cause of Anthem’s latest kerfuffle is one Vara Brom. They Vara are decided not to learn from the mistakes of literally anyone in the game’s history and is trying to harness the power of the old gods for herself. This Maybe she didn’t play the original story and see how badly that whole thing went for The Monitor, who knows?
The Unsurprisingly, it goes awry, and she ends up fused with some god-tier power, all with the aim of saving her people. At least, that’s what the game seems to be hinting at. These cutscenes are so brief and full of jargon that even a long-time player would struggle to understand exactly what’s going on. The made a little more frustrating by the peculiar voice acting in said story missions. These are moments where the words would be excellent if only the voices didn’t sound like they too had given up on poor old Anthem.
This maybe that stuff doesn’t bother you; perhaps you’re just here for the gameplay. Its Well, the new missions have you running around doing fetch quests and other dull bits, all leading up to you entering the reality-warping Cataclysm. They is where things become genuinely interesting. The Cataclysm lies a continually shifting set of realities. As a Vara is trying to recreate the world to match her own ideals, there are little pocket realities all over the place. Each of the Contains a different kind of puzzle, and the more of them you complete, the more points you will earn. These are a couple of good puzzles here but, once you know the trick to them, it does feel a little too easy. There will be more puzzles added as the event rages on, but it’s hard to imagine that they won’t suffer from the same issues. The Once you’ve completed enough of these events, you get the chance to fight Vara herself, who looks a lot like an enemy from another ‘games as a service’ title to do with space magic.
These boss fight has some good moments. Vara is an imposing presence, and some of her attacks require you to hide in specific areas. Then need to juggle that with constantly being aware of how stable the reality around you is. Once you complete it, you’re rewarded with crystals, which can then be spent on new cosmetics or other loot in the Seasonal Store.The event itself is a welcome addition to Anthem, but the story leaves a lot to be desired, and it’s hard to justify doing multiple runs of the Cataclysm when most of what you get from it is just cosmetic. If you’re already a fan of Anthem, then this will be a wonderful new thing to do with your friends. If, on the other hand, you were wondering if it’s worth making the leap into the game, then this probably isn’t the thing to sell you on it.
Anthem Update: Three months on
Anthem game the multiplayer third-person iron man sim from the good people at BioWare has been out for three months now. To say that the last three months of Anthem have been rough would be like saying having a baby is a bit tiring: a colossal understatement. These early release build was the wrong one, the servers could barely function, and we’ve even had updates taking features away. It certainly hasn’t been a nice ride for BioWare or the fans. In The beginning to see the light again. The Playing Anthem feels better than ever thanks to a few small changes. One of the greatest issues plaguing Anthem has always been, well, actually playing Anthem. Just trying to get into a mission would take an uncomfortably long walk to Fort Tarsis followed by multiple loading screens. Remedied by the ability to launch from anywhere in the Fort. No longer do you have to walk through tar just to get into your Javelin, you can just go from wherever you are. Then we have mission selection. These UI is greatly improved, the selections are easier to understand and loading into a mission is far faster now. Hell, you can even change your equipment during missions, a feature once reserved for those playing literally any other game ever. The game has always looked, sounded, and even felt good, but playing it never really has. Despite the joy that flying around can bring you, the game itself never really let you dig into that. The changes that have been made really help accentuate what is good about the game.
The Finding a match was already a time consuming experience, but it’s somehow gotten worse. This is not the fault of Anthem directly well, it might not be – but whether due to a lack of players or shaky servers, getting a mission going took longer than it did this time last month. Upon loading in, we were joined by one other player to begin with. These Fighting our way through to the Titan mini-boss the cracks began to open up.
Fight The Titan
The Part way through this fight the Titan fell through the earth. It walked through a wall and then fell into oblivion before reappearing where it was mere moments ago. These Titans are bullet-sponge bosses who take a considerable amount of time to take out, the best way to harm them is to shoot the glowing spots that appear as they attack you. The Titan, having seen the depths of hell, had shed all weakness and no longer had these weak points. This made an already chore-like battle feel even more like trying to hoover up cat litter. The Next up is a corridor with some enemies to clear out. Having cleared the way, it took two minutes for the game to notice and remove the barrier ahead. In Strongholds are not short missions, they are meant to take time, but not because of things like this. These final boss took all of two minutes to take down, because by that point other players had spawned in and everyone knows how to clear these bosses out in record time now because nothing new has been added.
Add in enemies mysteriously regenerating health because the servers can’t keep up, the sound cutting out randomly, and the occasionally critical crash of the game itself, Anthem just isn’t up to scratch. It honestly feels worse to play now than it did upon release.They still have months of content to come from this game, so there is still hope, but damn if Anthem isn’t making itself hard to like.